Combining EXP with the game's currency will give it a more sustainable use, allowing the player to continue purchasing items, equipment, etc after they have completely maxed out their character. This means the game's experience points will be left without any purpose, especially if the player can carry over their level in a New Game Plus. While it can take many hours for players to level up their characters, they will eventually max out all their stats and learn every ability there is to learn. First of all, experience points are not unlimited. This usually happens for a variety of reasons. Another way this can be accomplished is by allowing players to convert their money into experience or vice versa. Other games may let you purchase new abilities or permanently raise your stats at a shop. Some games may use a skill tree to allow players to pick and choose which attributes to level up and which skills to learn. This is typically seen in role-playing games and action games that allow you to upgrade your character. Games can use money to grow their characters in various ways, such as raising their stats or teaching them new abilities. This is where this trope comes into play.
0 Comments
Leave a Reply. |