![]() GAGREEN is in some regard a cut structure.By giving a carryall a weapon they will be able to paradrop vehicles when they fire it, however, when this happens the vehicles will usually become offset from the cell grid visually.Like the armory, the hospital has the ability to heal infantry using its ammo if built or captured, but is unable to be by default.While the armory appears in some skirmish maps the mechanic is not viewable as the building isn't buildable or capturable. The amount of times infantry can be promoted is defined by the ammo property, defaulting to 5. The civilian armory has the armory=yes tag that allows infantry to go inside to be promoted.Possible placeholder graphics for visceroid: PENGO - "Replaces Visceroid graphics with placeholder images". TOGGLE - "Allowing or disallowing switch between video modes". Stands for "Totally Cool Mission Just 4 Fun". THETEAM - Loads a custom tmcj4f.ini file after loading rules.ini, allowing custom rules to be used in skirmish mode. HIRES - Allows selecting resolutions up to 4096x4096 in the options menu. The following codes can be typed on the main menu to unlock different effects, a beep will happen when correctly entered. ![]() Unable to test what PENGO does for this reason. Specifically: Well I can see them in Game.exe but I can't seem to actually toggle them in Tiberian Sun (The First Decade) unlike Red Alert 2. Discuss ideas and findings on the talk page.
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